
Tournament Rules
Bar & Arcade
Code of Conduct
Our goal is to maintain and fun and safe environment. Participants and spectators are excepted to follow the following code of conduct
Sportsmanship:
* Display good sportsmanship at all times.
* Respect other players, tournament officials, and spectators.
* Avoid unsportsmanlike behavior such as taunting, trash-talking, or disrupting other players.
1. Equipment:
* Handle consoles, machines, and controllers with care.
* Do not shake, tilt, or abuse equipment beyond it intended use excessively.
* Report any machine malfunctions to tournament officials immediately.
2. Etiquette:
* Wait for your turn patiently and do not interfere with players who are currently playing.
* Keep noise levels down around the machines to avoid distracting players.
* Refrain from coaching or giving advice to players during their games.
3. Cheating:
* Any form of cheating, such as altering the machine settings or intentionally causing malfunctions, is strictly prohibited.
* Players caught cheating will be disqualified from the tournament.
4. Personal Conduct:
* Maintain a respectful and courteous demeanor towards everyone at the event.
* Follow any additional rules or guidelines provided by the tournament organizers.
5. Disputes and Rulings:
* Respect the decisions made by tournament officials.
* The tournament manager (usually the bartender) Has final say in all disputes.
* If you have a dispute or question about a ruling, address it calmly and respectfully with the officials.
* Do not argue or create a scene over a ruling.
6. Alcohol and Substances:
* If alcohol is served, consume it responsibly.
* Avoid excessive drinking or intoxication.
* The use of illegal substances is strictly prohibited.
7. Participation:
* Arrive on time for your scheduled matches.
* Inform officials if you need to leave the venue temporarily.
* Do not forfeit matches without a valid reason.
8. Prize Claims:
* Claim any prizes or awards in a timely and respectful manner.
* Follow any procedures set by the organizers for prize distribution.
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From 8:00pm - 11:00, players can check in and start playing. We will rotate through the list as many times as possible, giving priority to new players. (ex. at 10:15, someone wants to enter. They will be added to the list after the current player, and then continue down the list)
You must be 21 to enter
You must be present to win.
The day of the event, you MUST rotate out of the challenge after one turn. This it to prevent a player from camping at the challenge leading up to the event
When a players turn is up, they have 3 minutes to start, or we go to the next player
The earlier you enter, to more opportunities you have to improve your score.
If starting a new round would cause the event to end well past 11, we may end early
The bartender/event host has fine say on when the event ends and who wins
you must take a picture showing your score in order to win. Pics or it didn’t happen
If an equipment malfunction happens, the bartender/event host will decide how to proceed. It may mean ending early, or choosing a new challenge.
when possible, we may live stream or screen cast the event
Cheating, rule-bending, or rude/aggressive/abusive behavior = disqualification. Play fair, have fun, and and respect the people around you. The bartender/event host can disqualify a player at their discretion. Reasons for DQ include:
abusing equipment, not playing in the way the equipment was intended to be played
a player does not rotate off a game when the turn ends.
A player disrupts another players turn
a player that disrupts other Warp Zone patron’s activities
Email info@thewarpzone.biz for any questions.
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Double Elimination: Players have to lose twice before being eliminated.
Match Rules: Default rules are below. Check in the event information for any changes from default.
Controllers are provided, but bringing your own is recommended
Melee
1-on-1
-Double Elimination Bracket: Winner Best-of-3 moves on, Loser moves to Losers Bracket for a last shot at the finals
-Played as Timed Stock Battle: 4 Stocks, 8 Minutes (Ties go to player with least damage)
-No Items
-No Pause
-Uses typical tournament map set, with first pick map ban voting (stage striking) and loser counter pick after
-Maps: Battlefield, DreamLand N64, Final Destination, Fountain of Dreams, Yoshi’s Story, Pokémon Stadium (Counter pick only)
-Intentional (excessive) Stalling and Glitching is Prohibited
2-on-2
Same rules as above with the added:
-Friendly Fire ON
-Stocks can be “stolen” by teammates by pressing start
Disconnections and Technical Issues: We highly recommend arriving at tournaments early to warm up and ensure your controller is functional. If a fighter finds that their controller isn't functioning correctly, fighters can request to pause for technical difficulty in the first minute of the first fight. Then fighters will be unpaused and can test their controllers. Once functionality is confirmed, the fight is restarted. If a fight is disrupted due to a technical issue or a disturbance at the bar, the current fight will be restarted at the discretion of the event manager (usually a bartender)
Prizes: prizes are specified in the event info. Fighters with an entry fee will split winnings for 1st, 2nd & 3rd place by 50/30/20 percent of the total entry fees collected.
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Coming Soon!
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Version: Console will be specified in the Facebook Event and on the Events page on our website. Tournaments will be played on the Switch or N64
Controllers: We will provided standard controllers for the N64 and pro controllers for the switch. Racers are welcome to bring their own controller.
Tournament Format: Format will be specified in the Facebook Event and on the Events page on our website.
* 6 or less racers - Single Elimination: Players are eliminated after one loss.
* Double Elimination: Players have to lose twice before being eliminated.
* Round Robin: Each player competes against every other player, and the player with the most wins advances.
Race Settings
* Number of Races per Round: 4 races per round.
* CC Level: 100cc unless specified in the event info
* Items: All items allowed
* Tracks: Circuit will be predetermined in the event details
* Point System:
* Use the in-game point system to determine the winner of each round.
* Tiebreakers can be handled by an additional race or by comparing best lap times.
* Character and Kart Selection:
* Allow free choice of characters and karts.
* players can switch characters and karts between races.
* Time Limits: No time limited unless specified in the event info
* Disconnections and Technical Issues: We highly recommend arriving at tournaments early to warm up and ensure your controller is functional. If a racer finds that their controller isn't functioning correctly, racers can request to pause for technical difficulty in the first lap of the first race. Then race will be unpaused and the racer can test their controller. Once functionality is confirmed, the race is restarted. If a race is disrupted due to a technical issue or a disturbance at the bar, the current race will be restarted at the discretion of the race manager (usually a bartender)
* Prizes: prizes are specified in the event info. Races with an entry fee will split winnings for 1st, 2nd & 3rd place by 50/30/20 percent of the total entry fees collected.